Skill Search Tool

This is a skill search tool for Shin Megami Tensei I. 日本語版のページはこちら。

There may be some differences between data officially shared and data I'm offering here. This is because I newly surveyed PSX data by myself, not referring any existing data.

Name MP Element Power Effects
Agi 3 Fire 23 Attack one enemy with flames.
Agilao 7 Fire 64 Attack one enemy with strong flames.
Maragi 5 Fire 19 Attack multiple enemies with flames.
Maragion 9 Fire 50 Attack multiple enemies with strong flames.
Bufu 3 Ice 15 Attack one enemy with ice, Freezing it.
Bufula 8 Ice 40 Attack one enemy with strong ice, Freezing it.
Mabufu 6 Ice 12 Attack multiple enemies with ice.
Mabufula 11 Ice 32 Attack multiple enemies with strong ice.
Zio 4 Elec 19 Lightning strikes one enemy, Shocking it.
Zionga 9 Elec 55 Strong lightning strikes one enemy, Shocking it.
Mazio 7 Elec 16 Strikes multiple enemies with lightning.
Mazionga 12 Elec 41 Strikes multiple enemies with strong lightning.
Zan 2 Force 18 Blasts one enemy with a gale.
Zanma 5 Force 50 Blasts one enemy with a strong gale.
Mazan 4 Force 14 Blasts a group of enemies with a gale.
Mazanma 7 Force 38 Blasts a group of enemies with a strong gale.
Tentarafoo 14 Nerve 44 Causes a group of enemies to enter a Panicked state.
Rimdora 8 Force 80 Blasts a group of enemies with the strongest gale.
Megido 15 Almighty 70 Hits a group of enemies with non-elemental damage.
Hama 5 Expel 16 Eliminates 2 enemies with the power of light.
Mahama 10 Expel 12 Eliminates a group of enemies with light.
Mudo 3 Death 16 Eliminates 2 enemies with the power of death.
Mudoon 9 Death 12 Eliminates a group of enemies with death.
Dormina 3 Nerve 20 Puts multiple enemies to sleep.
Shibaboo 3 Bind 28 Binds multiple enemies.
Pulinpa 2 Nerve 22 Causes multiple enemies to go into a panic.
Hapirma 2 Nerve 18 Causes multiple enemies to become happy.
Marin Karin 6 Mind 24 Charms one enemy.
Makajama 4 Mind 12 Seals the magic of multiple enemies.
Makatranda 2 Mind Absorbs MP from the enemy.
Tarunda 4 Mind Reduces the enemy's attack.
Rakunda 4 Mind Reduces the enemy's defense.
Sukunda 2 Mind Reduces the enemy's hit rate.
Tarukaja 4 Support Raises the attack of all party members.
Rakukaja 4 Support Raises the defense of all party members.
Sukukaja 2 Support Raises the hit rate of all party members.
Makakaja 4 Support Raises the magic damage of all party members.
Tetraja 5 Support Blocks Energy Drain attacks from all enemies.
Makatraja 6 Support Blocks enemy magic attacks for one turn.
Tetrakarn 6 Support Blocks enemy physical attacks for one turn.
Dia 2 Support Slightly restores one ally's HP.
Diarama 4 Support Restores one ally's HP by roughly 100.
Diarahan 8 Support Completely restores one ally's HP.
Media 6 Support Slightly restores all allies' HP.
Mediarahan 14 Support Restores all allies'HP by roughtly 100.
Patra 2 Support Cures one ally of a "light" status ailment.
Penpatra 4 Support Cures all allies of "light" status ailments.
Posumudi 4 Support Cures one ally of Poison.
Paraladi 6 Support Cures one ally of Paralysis.
Petradi 10 Support Cures one ally of Petrification.
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