Tetrakarn: Performance and Demons

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NameTetrakarn
DescriptionRepels Phys and Gun attacks for 1 turn
Target: All allies
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 50 (Range: 2 to 255)

Demons with Tetrakarn

Enigma Kanbari in Shin Megami Tensei IVFury Ares in Shin Megami Tensei IVAvatar Makami in Shin Megami Tensei IVFallen Dantalian in Shin Megami Tensei IVTree Kukunochi in Shin Megami Tensei IVYoma Valkyrie in Shin Megami Tensei IVFallen Decarabia in Shin Megami Tensei IVReaper Orcus in Shin Megami Tensei IVFemme Taraka in Shin Megami Tensei IVVile Alciel in Shin Megami Tensei IVAvatar Barong in Shin Megami Tensei IVDeity Hachiman in Shin Megami Tensei IV
Enigma Lv27
Kanbari
(Fusion recipe)
Fury Lv31
Ares
(Fusion recipe)
Avatar Lv32
Makami
(Fusion recipe)
Fallen Lv32
Dantalian
(Fusion recipe)
Tree Lv44
Kukunochi
(Fusion recipe)
Yoma Lv45
Valkyrie
(Fusion recipe)
Fallen Lv48
Decarabia
(Fusion recipe)
Reaper Lv50
Orcus
(Fusion recipe)
Femme Lv56
Taraka
(Fusion recipe)
Vile Lv66
Alciel
(Fusion recipe)
Avatar Lv69
Barong
(Fusion recipe)
Deity Lv80
Hachiman
(Fusion recipe)

HP

350

388

294

197

254

520

273

567

624

719

553

851

MP

68

76

131

190

246

103

264

112

124

143

247

170

St

41

46

38

33

43

63

47

70

77

90

75

107

Dx

36

41

35

37

48

56

52

62

68

79

68

95

Ma

29

32

35

47

62

44

67

49

54

62

68

74

Ag

33

37

45

31

41

51

44

56

62

72

90

86

Lu

27

31

38

44

58

42

62

46

51

59

75

70

Skills

Skills with the same attributes as Tetrakarn

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
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