Rakunda: Performance and Demons

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NameRakunda
DescriptionDecreases defense
Target: All enemies
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 15 (Range: 2 to 255)

Demons with Rakunda

Wilder Chagrin in Shin Megami Tensei IVDrake Zhu Tun She in Shin Megami Tensei IVMegami Hathor in Shin Megami Tensei IVTyrant Mithras in Shin Megami Tensei IVBeast Inugami in Shin Megami Tensei IVDragon Gucumatz in Shin Megami Tensei IVNymph Sarasvati in Shin Megami Tensei IVKishin Zhong Kui in Shin Megami Tensei IV
Wilder Lv6
Chagrin
(Fusion recipe)
Drake Lv9
Zhu Tun She
(Fusion recipe)
Megami Lv18
Hathor
(Fusion recipe)
Tyrant Lv21
Mithras
(Fusion recipe)
Beast Lv25
Inugami
(Fusion recipe)
Dragon Lv33
Gucumatz
(Fusion recipe)
Nymph Lv48
Sarasvati
(Fusion recipe)
Kishin Lv50
Zhong Kui
(Fusion recipe)

HP

76

180

196

293

245

301

273

567

MP

72

35

88

58

109

135

264

112

St

12

15

24

33

31

39

47

70

Dx

12

15

22

30

29

36

52

62

Ma

12

15

22

24

29

36

67

49

Ag

14

15

29

27

37

47

44

56

Lu

12

15

24

23

31

39

62

46

Skills

Skills with the same attributes as Rakunda

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
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