Tetraja: Performance and Demons

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NameTetraja
DescriptionPrevents 1 Light/Dark instant kill
Target: All allies
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 15 (Range: 2 to 255)

Demons with Tetraja

Holy Apis in Shin Megami Tensei IVDragon Patrimpas in Shin Megami Tensei IVNymph Kikuri-Hime in Shin Megami Tensei IVDivine Virtue in Shin Megami Tensei IVBeast Dormarth in Shin Megami Tensei IVKunitsu Hitokotonushi in Shin Megami Tensei IVTree Haoma in Shin Megami Tensei IVEnigma Kama in Shin Megami Tensei IV
Holy Lv18
Apis
(Fusion recipe)
Dragon Lv23
Patrimpas
(Fusion recipe)
Nymph Lv36
Kikuri-Hime
(Fusion recipe)
Divine Lv41
Virtue
(Fusion recipe)
Beast Lv49
Dormarth
(Fusion recipe)
Kunitsu Lv49
Hitokotonushi
(Fusion recipe)
Tree Lv55
Haoma
(Fusion recipe)
Enigma Lv72
Kama
(Fusion recipe)

HP

265

155

216

240

277

277

305

574

MP

52

149

210

232

269

269

296

257

St

30

26

37

41

48

48

53

78

Dx

27

28

41

45

53

53

59

71

Ma

21

36

52

58

68

68

76

71

Ag

24

24

35

39

45

45

50

93

Lu

20

33

48

54

63

63

70

78

Skills

Skills with the same attributes as Tetraja

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
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