Taunt: Performance and Demons

日本語版のページはこちら。

NameTaunt
DescriptionIncreases attack, decreases defense
Target: All enemies
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 20 (Range: 2 to 255)

Demons with Taunt

Jirae Knocker in Shin Megami Tensei IVBrute Oni in Shin Megami Tensei IVFoul Tattooed Man in Shin Megami Tensei IVJaki Black Frost in Shin Megami Tensei IVUndead Patriot in Shin Megami Tensei IVFury Wu Kong in Shin Megami Tensei IVTyrant Loki in Shin Megami Tensei IVFiend Matador in Shin Megami Tensei IVTyrant Mara in Shin Megami Tensei IV
Jirae Lv8
Knocker
(Fusion recipe)
Brute Lv13
Oni
(Fusion recipe)
Foul Lv25
Tattooed Man
(Fusion recipe)
Jaki Lv31
Black Frost
(Fusion recipe)
Undead Lv44
Patriot
(Fusion recipe)
Fury Lv57
Wu Kong
(Fusion recipe)
Tyrant Lv58
Loki
(Fusion recipe)
Fiend Lv84
Matador
(Fusion recipe)
Tyrant Lv94
Mara
(Fusion recipe)

HP

126

218

331

388

511

634

319

889

983

MP

55

43

66

76

102

126

310

176

196

St

14

23

38

46

62

78

55

112

125

Dx

13

21

34

41

55

69

61

99

110

Ma

13

17

27

32

43

54

80

77

86

Ag

17

19

31

37

50

63

52

90

100

Lu

14

16

26

31

41

51

74

73

81

Skills

Skills with the same attributes as Taunt

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
Powered by Yamada Megane