Fog Breath: Performance and Demons

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NameFog Breath
DescriptionDecreases attack/hit/evade rate
Target: All enemies
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 45 (Range: 2 to 255)

Demons with Fog Breath

Fiend Plasma in Shin Megami Tensei IVRaptor Zhen in Shin Megami Tensei IVYoma Shiwanna in Shin Megami Tensei IVBrute Fuu-Ki in Shin Megami Tensei IVKishin Jikokuten in Shin Megami Tensei IVWilder Cabracan in Shin Megami Tensei IVDragon Zhu Yin in Shin Megami Tensei IVGhost Vetala in Shin Megami Tensei IVDrake Python in Shin Megami Tensei IVFiend Chemtrail in Shin Megami Tensei IV
Fiend Lv28
Plasma
(Fusion recipe)
Raptor Lv31
Zhen
(Fusion recipe)
Yoma Lv38
Shiwanna
(Fusion recipe)
Brute Lv49
Fuu-Ki
(Fusion recipe)
Kishin Lv57
Jikokuten
(Fusion recipe)
Wilder Lv59
Cabracan
(Fusion recipe)
Dragon Lv60
Zhu Yin
(Fusion recipe)
Ghost Lv74
Vetala
(Fusion recipe)
Drake Lv81
Python
(Fusion recipe)
Fiend Lv83
Chemtrail
(Fusion recipe)

HP

179

388

336

413

469

483

662

794

637

437

MP

172

76

151

184

211

216

131

157

286

423

St

30

37

44

55

63

65

82

100

87

77

Dx

33

34

44

50

63

65

73

88

87

85

Ma

42

34

44

50

63

65

57

69

87

111

Ag

28

44

44

66

63

65

66

80

87

72

Lu

39

37

44

55

63

65

54

65

87

102

Skills

Skills with the same attributes as Fog Breath

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
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