Concentrate: Performance and Demons

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NameConcentrate
DescriptionPower of next magic attack more than doubles
Target: Self
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 11 (Range: 2 to 255)

Demons with Concentrate

Tyrant King Frost in Shin Megami Tensei IVFairy Nadja in Shin Megami Tensei IVVile Pachacamac in Shin Megami Tensei IVYoma Master Therion in Shin Megami Tensei IVDeity Odin in Shin Megami Tensei IVNight Maya in Shin Megami Tensei IVEntity Alilat in Shin Megami Tensei IVFamed Michizane in Shin Megami Tensei IVTyrant Lucifuge in Shin Megami Tensei IV
Tyrant Lv37
King Frost
(Fusion recipe)
Fairy Lv47
Nadja
(Fusion recipe)
Vile Lv51
Pachacamac
(Fusion recipe)
Yoma Lv61
Master Therion
(Fusion recipe)
Deity Lv65
Odin
(Fusion recipe)
Night Lv77
Maya
(Fusion recipe)
Entity Lv84
Alilat
(Fusion recipe)
Famed Lv84
Michizane
(Fusion recipe)
Tyrant Lv92
Lucifuge
(Fusion recipe)

HP

445

399

287

497

352

609

441

658

479

MP

88

179

278

223

342

274

428

296

464

St

53

53

49

67

61

83

77

90

84

Dx

47

48

55

67

68

83

86

90

94

Ma

37

48

71

67

88

83

112

90

122

Ag

43

63

47

67

58

83

73

90

79

Lu

35

53

66

67

82

83

104

90

113

Skills

Skills with the same attributes as Concentrate

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
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