War Cry: Performance and Demons

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NameWar Cry
DescriptionDecreases attack/defense
Target: All enemies
MP Flynn can be inherited.
Demons can be inherited.
Skill mutate possible
MP MP 45 (Range: 2 to 255)

Demons with War Cry

Kunitsu Take-Minakata in Shin Megami Tensei IVBeast Hairy Jack in Shin Megami Tensei IVJirae Kuebiko in Shin Megami Tensei IVHoly Baihu in Shin Megami Tensei IVKishin Bishamonten in Shin Megami Tensei IVBeast Ammut in Shin Megami Tensei IVJaki Hekatoncheires in Shin Megami Tensei IVVile Seth in Shin Megami Tensei IVFiend Red Rider in Shin Megami Tensei IV
Kunitsu Lv21
Take-Minakata
(Fusion recipe)
Beast Lv31
Hairy Jack
(Fusion recipe)
Jirae Lv44
Kuebiko
(Fusion recipe)
Holy Lv52
Baihu
(Fusion recipe)
Kishin Lv64
Bishamonten
(Fusion recipe)
Beast Lv65
Ammut
(Fusion recipe)
Jaki Lv70
Hekatoncheires
(Fusion recipe)
Vile Lv85
Seth
(Fusion recipe)
Fiend Lv87
Red Rider
(Fusion recipe)

HP

293

388

254

586

700

709

756

898

917

MP

58

76

246

117

139

140

151

179

183

St

33

46

43

72

87

88

95

113

116

Dx

30

41

48

64

77

78

84

100

102

Ma

24

32

62

50

60

61

66

78

80

Ag

27

37

41

58

70

71

76

91

93

Lu

23

31

58

47

57

58

62

74

75

Skills

Skills with the same attributes as War Cry

Name Description
Tarukaja Increases attack Target: All allies
Sukukaja Increases hit/evade rate Target: All allies
Rakukaja Increases defense Target: All allies
Luster Candy Increases attack/defense/hit/ evade rate. Target: All allies
Dekaja Removes status buffs Target: All enemies
Tarunda Decreases attack Target: All enemies
Sukunda Decreases hit/evade rate Target: All enemies
Rakunda Decreases defense Target: All enemies
Debilitate Decreases attack/defense/hit/evade rate Target: All enemies
Dekunda Removes status debuffs Target: All allies
Silent Prayer Removes status buffs and debuffs Target: Everyone
War Cry Decreases attack/defense Target: All enemies
Fog Breath Decreases attack/hit/evade rate Target: All enemies
Acid Breath Decreases defense/hit/evade rate Target: All enemies
Taunt Increases attack, decreases defense Target: All enemies
Panic Caster Increases effect of magic for a few turns Target: Self; Inflicts Panic
Tetrakarn Repels Phys and Gun attacks for 1 turn Target: All allies
Makarakarn Repels magic attacks (besides ailments) for 1 turn. Target: All allies
Tetraja Prevents 1 Light/Dark instant kill Target: All allies
Charge Power of next Phys/Gun attack more than doubles. Target: Self
Concentrate Power of next magic attack more than doubles Target: Self
Blood Ritual Increases attack/defense/hit/evade rate and reduces HP to 1. Target: Self
Trafuri Guaranteed escape when possible Target: All allies
Doping Increases maximum HP during battle Target: All allies
Tetracoerce Removes Tetrakarn effect Target: All enemies
Makaracoerce Removes Makarakarn effect Target: All enemies
Archangel's Law Induces Smirk. Cannot be used when suffering an ailment. Target: 1 ally
Guardian's Eye Adds 3 Press Turn Icons Target: All allies
Spirit Focus Triples effect of next magic attack Target: Self
Dark Energy Triples effect of next Phys/Gun attack Target: Self
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