Demons in "Kabukicho Prison"

日本語版のページはこちら。

Race Lv Name HP Skill Resists Exp Money Drop
Haunt 4 Preta 30
  • Fire:W150
  • Ice:W150
  • Electric:W150
  • Force:W150
  • Expel:W150
  • Death:Null
9 27
Haunt 17 Yaka 150
  • Ice:W150
  • Expel:W150
  • Death:Null
55 80
Wilder 25 Raiju 204
  • Electric:Drain
  • Force:W150
  • Death:Null(N)
106 130
Snake 28 Naga 264
  • Fire:W150
  • Electric:Drain
129 152
Haunt 28 Pisaca 270
  • Fire:W150
  • Death:Null
  • Curse:Null
  • Mind:Null
129 152
Snake 34 Mizuchi 360
  • Fire:W150
  • Ice:Null
  • Electric:Drain
  • Death:Null(N)
182 201
Femme 43 Yaksini 348
  • Electric:W150
  • Force:Null
279 288

Naga Battle

More about Snake Naga

LV
28
HP
264
MP
108
St 13
Ma 8
Vi 16
Ag 7
Lu 8

Skills

Hell ThrustType: Physical, about 64 damage to 1 enemy
ZiongaType: Electric, about 49 damage to 1 enemy
+ SHOCK (25% chance)
TarukajaRaises Physical attack Entire party

We found that the result which received damage calculator used to show you was significantly different from the actual measurement. This tool had been using the same formula as the formula for calculator of dealt damage and that meant the tool was not considering the taken damage. Tentatively, the received damage is set to 50% of the damage dealt.

Resists

PhysicalFireIceElectricForceAlmightyExpelDeathCurseNerveMindSacrifice
100W150100Drain100100100100100100100100

Obtainable

Exp129
Money152
Drop

Mizuchi Battle

More about Snake Mizuchi

LV
30
HP
4800
MP
500
St 30
Ma 40
Vi 1
Ag 1
Lu 1

Skills

BufuType: Ice, about 60 damage to 1 enemy
+ FREEZE (20% chance)
BufulaType: Ice, about 88 damage to 1 enemy
+ FREEZE (25% chance)
MabufuType: Ice, about 39 damage to all enemies
+ FREEZE (10% chance)
MabufulaType: Ice, about 69 damage to all enemies
+ FREEZE (13% chance)
MabufudyneType: Ice, about 109 damage to all enemies
+ FREEZE (15% chance)
Glacial BlastType: Ice, about 128 damage to random enemies
+ FREEZE (15% chance)
MirageType: Mind, about 42 damage to all enemies
+ PANIC (70% chance)
DekundaCancels -nda effects Entire party

We found that the result which received damage calculator used to show you was significantly different from the actual measurement. This tool had been using the same formula as the formula for calculator of dealt damage and that meant the tool was not considering the taken damage. Tentatively, the received damage is set to 50% of the damage dealt.

Resists

PhysicalFireIceElectricForceAlmightyExpelDeathCurseNerveMindSacrifice
100W150NullDrain100100NullNull100(N)100(N)100(N)100

Obtainable

Exp1,000
Money1,500
Drop (none)
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