Devil Summoner: Raidou Kuzunoha vs. the Soulless Army

This is a database and useful tools for Devil Summoner: Raidou Kuzunoha vs. the Soulless Army that I personally collected and verified. I cover things like damage calculators and reverse lookup for fusion recipes, aiming to provide services not commonly found on existing websites.

All image copyrights related to Atlus Co., Ltd., and all other intellectual property rights, belong solely to Atlus Co., Ltd.



I absolutely love the setup of the Raidou series!

Especially, the coolness factor in the opening movie is off the charts. It's so cool that even as a middle-aged guy, I can't help but want to imitate his actions. Seriously, it's that cool...


When I searched ATLUS's official video channel, I couldn't find the Soulless Army's video, only the one for King Abaddon. But seriously, take a moment to look it up yourself and watch the opening for the Soulless Army! It's seriously cool!!

ATLUS, please, with the same amazing team that created the Soulless Army, make Raidou 3!

Raidou vs Soulless Army – What Kind of Game is This?


It's one of ATLUS's Shin Megami Tensei spin-offs.

This game is the third in the Devil Summoner series and the first in the Raidou series. While it's set in a timeline before the previous Devil Summoner series, you don't really need to have played the previous titles.


This time, the story takes place in the fictional era of Taisho 20.

(Taisho is a Japanese era, historically lasting until only Taisho 15)

As expected in the Shin Megami Tensei series, Tokyo, the capital, is in trouble! The protagonist, a devil summoner, tries to do something about it.

While the game's graphics are mostly the same as other Shin Megami Tensei series and spin-offs from the PS2 era, the significant difference is...


The combat is action-oriented!

While it's action-oriented, it's not too difficult. Even someone like me, who gets advice like 'Just throw Lifepowders and Flash Bombs!' in Monster Hunter, can enjoy it without stress. What's required is the same as in traditional Shin Megami Tensei games: the ability to think, play, and have fun. With that, you'll be good to go.

Perhaps due to this influence, Raidou series has a very distinct feature that other series don't have...


You can walk with your demons!


You can fight alongside your demons!


Thanks to this, there's an unprecedented Devil Summoner feel to the Raidou series. There's even a proper summoning motion.


As a personal downside...

I think ATLUS took a pretty avant-garde approach with this game. As a result, you can sense a trial-and-error or somewhat lacking feeling in various aspects, like they're saying, 'We'll go all out in the next installment!'

The most noticeable is the demon lineup; major races, such as Herald, only go up to Sandalphon.

Despite this halfway feeling, it's a personal favorite of mine, so if you're interested, give it a try!

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